
I think game development-wise from back in the early days of Psygnosis and Bizarre Creations, there was also Studio 33 which worked on Destruction Derby and F1 games for Sony back in the PlayStation One era and we’ve got some guys from there now who were also at Bizarre or at Sony. I asked Colin what it was that kept them coming back to the genre, with him telling me, “It’s always been very prominent in the north-west. If that talent wasn’t enough, they’ve also drawn in developers from some of the North-West’s finest racing game studios. The team at Lucid certainly know their vehicular games, having been founded by ten former Bizarre Creations developers, who previously worked on Metropolis Street Racer, Blur, and the Project Gotham series.
#Destruction allstars xbox one plus
So we were conscious that we thought Plus would give us the best possible launch.

You don’t want to launch an online game and it be some sort of ghost town. We’re conscious as a multiplayer game you need people playing it so people can find matches. We had a chance to catch up with XDEV’s John McLaughlin and Lucid’s Colin Berry, the Destruction AllStars Director, who told us that it was really what they’d been hoping for the whole time: “From the Lucid perspective, something that we wanted was to launch in Plus, and we’ve wanted it for quite a while. (That’s tomorrow, 2nd February, by the way)
#Destruction allstars xbox one free
A last minute delay came with the gentlest of softening blows, making free for PlayStation Plus subscribers with February’s update. It was with some excitement then that we first caught a glimpse of Destruction AllStars amongst the PS5’s launch titles, but even weeks prior to its planned launch alongside the PS5 we still didn’t really know what it was.

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